CapCut uses an internal, relative font size unit that is not directly labeled as pixels (px), points (pt), or ems. This unit is consistent across platforms but does not map 1:1 to standard design or word processing units like CSS pixels or Microsoft Word font sizes.
📍 Importantly:
▪️ CapCut's font size is resolution-independent—it scales based on video canvas size (e.g., 1080×1920 for vertical videos).
▪️ There is no explicit "px" or "pt" display in any CapCut interface (Mobile, Desktop, or Web).
▪️ However, you can approximate conversions using empirical testing and known scaling ratios.
Below are platform-specific insights and conversion methods.
✅ 1. CapCut Mobile App (iOS / Android)
Font Unit Behavior:
- The font size slider typically ranges from 1 to 300+, depending on device and app version.
- This number is arbitrary but proportional to the text bounding box relative to the video frame.
How to Estimate Pixel Size:
Through extensive user testing and reverse engineering, the following approximation holds for standard 1080×1920 (9:16) videos:
Text Height in Pixels ≈ (CapCut Font Size × 72) ÷ 300
Example:
- CapCut font size = 150 → Pixel height ≈ (150 × 72) / 300 = 36 px
- CapCut font size = 300 → Pixel height ≈ (300 × 72) / 300 = 72 px
📍 Note: This is the approximate rendered height of uppercase letters (cap height), not the full line height.
Convert to Microsoft Word Font Size:
Word uses points (pt), where 1 pt = 1/72 inch ≈ 1.333 px at 96 DPI (standard screen resolution).
Using the pixel estimate above:
📍 Tip: On mobile, you cannot input exact numeric values—you must drag the slider. Use a reference text layer with known size for visual matching.
✅ 2. CapCut Desktop (Windows / macOS)
Font Unit Behavior:
- Same internal scale as mobile (typically 1–300+).
- However, Desktop allows direct numeric input of font size (e.g., type "150" in the font size field).
Pixel Conversion:
The same formula applies for 1080p vertical canvas:
Rendered Text Height (px) ≈ (Font Size × 72) ÷ 300
📍 But note:
▪️ If your project uses a different resolution (e.g., 1920×1080 landscape, 4K), the pixel output scales proportionally.
▪️ For example, in 4K (3840×2160), the same font size may appear twice as large in pixels compared to 1080p.
Practical Workflow:
- 1
- Set your project resolution first (File > Project Settings). 2
- Use the formula above as a baseline. 3
- For precise control, export a test frame and measure text height in an image editor (e.g., Photoshop).
Word Font Size Reference:
Use the same table as above. Remember: Word font size = points, and 1 pt ≈ 1.33 px on screen.
📍 Tip: Desktop offers ruler guides and zoom up to 1600%, making it easier to visually calibrate text size.
✅ 3. CapCut Web(CapCut Online)
Font Unit Behavior:
- Also uses the same 1–300+ scale as mobile and desktop.
- Numeric input is supported (you can type a number in the font size box).
Pixel Conversion:
Same approximation formula applies for standard 1080×1920 projects:
Text Height (px) ≈ (Font Size × 72) ÷ 300
However, web rendering depends on:
- Browser zoom level (must be 100%)
- Display DPI scaling (e.g., 125% on Windows affects perceived size)
- Cloud-based preview compression
📍 Recommendation:
▪️ Always work at 100% browser zoom.
▪️ Export a short clip and inspect in a media player or image tool to verify actual pixel dimensions.
Word Font Size Mapping:
Identical to other platforms—use the table above.
📍 Tip: CapCut Web previews are lower fidelity. For typography-critical projects, finalize text sizing on Desktop or Mobile.
🔑 Summary: Conversion Formula & Reference
Universal Approximation (for 1080×1920 video):
Text Height (px) ≈ Font Size × 0.24
(since 72 ÷ 300 = 0.24)
To Word Font Size (pt):
Word Font (pt) ≈ Text Height (px) ÷ 1.33
📍 Important Notes:
▪️ These are estimates—actual rendering varies by font family (e.g., bold fonts appear larger).
▪️ CapCut does not use true typographic metrics (like ascender/descender); it scales the entire glyph box.
▪️ Always test with export if pixel-perfect accuracy is required (e.g., for subtitles or brand guidelines).
Thank you for using CapCut!